Midnight race guides
Current race/class access, Haranir and Dracthyr options, utility notes, and links to every level-90 build.
Open Midnight race guidesTwo realms · One build hub
The Syndicate runs crews in both worlds — TheraWoW's Wrath of the Lich King 3.3.5a and retail World of Warcraft: Midnight. Jump straight to your side; every build breaks down by role, then class and spec.
Race and class paths
Use the race libraries to confirm class eligibility and racial utility, then open the exact role/spec roadmap. This covers every legal race/class combination without creating thin duplicate pages.
Current race/class access, Haranir and Dracthyr options, utility notes, and links to every level-90 build.
Open Midnight race guidesExact WotLK race/class combinations, racial cap considerations, and links to every Ulduar-phase build.
Open Thera race guidesTheraWoW · WotLK 3.3.5a · Choose a role lane
The role pages explain the gearing mindset before anyone jumps into a class/spec card. That keeps new players from buying the wrong token, wearing dead stats, or skipping gems and enchants before Ulduar.
DPS Lane
Melee, physical ranged, and caster DPS guides with role-specific caps, T8 token choices, weapons, trinkets, gems, enchants, and Ulduar upgrade priority.
Tank Lane
Blood DK, Feral Bear, Protection Paladin, and Protection Warrior pages focused on becoming safe for scaled raid groups before chasing threat pieces.
Healer Lane
Restoration, Holy, and Discipline healer plans that separate regen, throughput, spell power, haste, and assignment needs without mixing in DPS or tank stats.
TheraWoW Build Library
Filter by role, then open the A-to-Z plan for heirlooms, fresh 80 setup, stat caps, T8 tokens, Ulduar farm targets, gems, enchants, consumables, and final audit checks.
Defense 540 skill, Stamina, Armor, avoidance, expertise/hit for threat.
Hit to Frost soft cap, expertise 26, Strength, Crit, Haste/ArP later.
Strength, hit 8%, expertise 26, Crit/Haste/ArP by gear level.
Stamina, armor, agility/dodge, expertise/hit for threat.
Hit/expertise to cap, Agility, Armor Pen later, Crit/Haste/AP.
Spell hit to cap, Spell Power, Haste, Crit, Spirit/Int.
Spell Power, Haste, Spirit, MP5/Int, Crit.
Hit 8%, Agility/AP, Crit, Haste, Armor Pen later.
Hit 8%, Agility, Armor Pen with gear, Crit/AP/Haste.
Hit 8%, Agility, Crit, AP/Haste; less ArP-focused early.
Spell hit to cap, Spell Power, Haste, Crit, Spirit/Int.
Spell hit to cap, Spell Power, Crit, Haste, Spirit.
Spell hit to cap, Spell Power, Haste/Crit, Int/Spirit.
Defense 540 skill, Stamina, Armor, avoidance/block, expertise/hit for threat.
Hit 8%, Expertise 26, Strength, Crit, Haste/AP/ArP.
Intellect, Spell Power, Crit, Haste, MP5.
Spell hit to cap, Spell Power, Haste, Crit, Spirit.
Spell Power, Int, Crit, Haste, Spirit/MP5.
Spell Power, Spirit, Haste, Crit, Int/MP5.
Hit for specials/poisons, Expertise 26, AP/Agi, Haste, Crit.
Hit, Expertise 26, Armor Pen/Agi/AP, Crit, Haste.
Hit, Expertise 26, Agility/AP, Crit, ArP/Haste.
Spell/melee hit needs, Expertise 26, AP, Haste, Crit.
Spell hit to cap, Spell Power, Haste, Crit, Int/MP5.
Spell Power, Haste, MP5, Crit, Int.
Spell hit to cap, Spell Power, Haste, Spirit, Crit.
Spell hit to cap, Spell Power, Haste, Spirit/Crit.
Spell hit to cap, Spell Power, Crit/Haste, Spirit.
Defense 540 skill, Stamina, Armor, avoidance/block, expertise/hit for threat.
Hit 8% specials, Expertise 26, Strength, Armor Pen, Crit.
Hit 8%, Expertise 26, Strength, Armor Pen, Crit.
Midnight · Retail WoW · Choose a role lane
Retail gearing has no hit caps or defense minimums — it is hero talents, stat direction, crest upgrades, tier sets, and Voidforge. Start with your role lane, or filter the full library below. The Syndicate runs a guild on Midnight — to join the retail crew, contact us on Discord.
DPS Lane
Melee, ranged, caster, and support DPS specs — including the new Devourer Demon Hunter and Augmentation Evoker support builds.
Tank Lane
Six tanks, six survival plans — from Blood's self-healing to Brewmaster's stagger. Defensives and routes matter more than any stat.
Healer Lane
Seven healer specs with very different pull rhythms — pick the one that matches how you want to spend a fight, not just the meta.
Midnight Build Library
All 40 retail specs. Filter by role, then open the build page for hero talents, stat direction, gearing, consumables, races, and leveling notes.
Critical Strike and Mastery after Strength; hero talents: Rider of the Apocalypse / Deathbringer.
Mastery and Haste after Strength; hero talents: San'layn / Rider of the Apocalypse.
Critical Strike and Mastery after Agility; hero talents: Aldrachi Reaver / Fel-Scarred.
Haste and Mastery after Intellect; hero talents: Annihilator.
Haste and Mastery after Intellect; hero talents: Keeper of the Grove / Elune's Chosen.
Critical Strike and Mastery after Agility; hero talents: Druid of the Claw / Wildstalker.
Haste and Mastery after Intellect; hero talents: Flameshaper / Scalecommander.
Haste and Critical Strike after Intellect; hero talents: Chronowarden / Scalecommander.
Haste and Critical Strike after Agility; hero talents: Pack Leader / Dark Ranger.
Critical Strike and Mastery after Agility; hero talents: Dark Ranger / Sentinel.
Haste and Critical Strike after Agility; hero talents: Pack Leader / Sentinel.
Haste and Mastery after Intellect; hero talents: Sunfury / Spellslinger.
Haste and Mastery after Intellect; hero talents: Sunfury / Frostfire.
Haste and Critical Strike after Intellect; hero talents: Frostfire / Spellslinger.
Critical Strike and Haste after Agility; hero talents: Conduit of the Celestials / Shado-Pan.
Mastery and Critical Strike after Strength; hero talents: Herald of the Sun / Templar.
Haste and Mastery after Intellect; hero talents: Voidweaver / Archon.
Critical Strike and Mastery after Agility; hero talents: Deathstalker / Fatebound.
Critical Strike and Versatility after Agility; hero talents: Trickster / Fatebound.
Mastery and Versatility after Agility; hero talents: Trickster / Deathstalker.
Mastery and Haste after Intellect; hero talents: Stormbringer / Farseer.
Mastery and Haste after Agility; hero talents: Stormbringer / Totemic.
Haste and Mastery after Intellect; hero talents: Hellcaller / Soul Harvester.
Haste and Critical Strike after Intellect; hero talents: Diabolist / Soul Harvester.
Haste and Mastery after Intellect; hero talents: Diabolist / Hellcaller.
Critical Strike and Mastery after Strength; hero talents: Colossus / Slayer.
Haste and Critical Strike after Strength; hero talents: Slayer / Mountain Thane.
Haste and Versatility after Strength; hero talents: San'layn / Deathbringer.
Haste and Versatility after Agility; hero talents: Aldrachi Reaver / Fel-Scarred.
Haste and Versatility after Agility; hero talents: Druid of the Claw / Elune's Chosen.
Critical Strike and Versatility after Agility; hero talents: Master of Harmony / Shado-Pan.
Haste and Mastery after Strength; hero talents: Lightsmith / Templar.
Haste and Versatility after Strength; hero talents: Colossus / Mountain Thane.
Haste and Mastery after Intellect; hero talents: Keeper of the Grove / Wildstalker.
Haste and Mastery after Intellect; hero talents: Flameshaper / Chronowarden.
Haste and Critical Strike after Intellect; hero talents: Conduit of the Celestials / Master of Harmony.
Haste and Critical Strike after Intellect; hero talents: Herald of the Sun / Lightsmith.
Haste and Critical Strike after Intellect; hero talents: Voidweaver / Oracle.
Critical Strike and Mastery after Intellect; hero talents: Archon / Oracle.
Critical Strike and Versatility after Intellect; hero talents: Totemic / Farseer.