Random Prison Bosses
Primary call: Two random bosses are selected from the prison roster; learn each add/boss module.
Key mechanics
- Two random bosses are selected from the prison roster; learn each add/boss module.
Face frontals away, stabilize boss position, and use a defensive for the listed tank-buster window.
Pre-position for unavoidable group damage, dispel listed effects, and call external defensives before overlaps.
Interrupt priority casts, swap to required adds or objects, and save burst for exposed or intermission windows.