Midnight profession library

Every profession gets its own A-to-Z path.

Open a profession to see what it makes, every major ingredient family, where to farm or buy materials, trainer and recipe sources, leveling stages, weekly tasks, tools, and addons.

Recipe quantities and server behavior must always be verified against the live profession tooltip before a large purchase.

Crafting and production

Turn raw materials into gear, enhancements, consumables, and guild supplies.

Each guide maps the trainer, leveling stages, recipe sources, exact known tool materials, finished-item uses, and the farm-or-buy decision.

Crafting / Consumables

Alchemy

Turn Midnight herbs, motes, fish, and vendor containers into raid consumables, profession phials, cauldrons, transmuted reagents, stones, and housing décor.

Cap 100Pairs with Herbalism
Open complete Alchemy guide →
Crafting / Plate & Weapons

Blacksmithing

Smelt Midnight ores into ingots and alloys, then produce plate armor, weapons, profession tools, weapon stones, repair tools, and housing décor.

Cap 100Pairs with Mining
Open complete Blacksmithing guide →
Crafting / Enhancements

Enchanting

Disenchant unwanted gear into dust, shards, and crystals, then create gear enchants, profession-tool enchants, mana oils, wands, cosmetics, and housing décor.

Cap 100Pairs with Tailoring or any gear-producing activity
Open complete Enchanting guide →
Crafting / Devices

Engineering

Build guns, scopes, goggles, bracers, combat devices, battle resurrection tools, wormholes, profession equipment, cogwheels, and housing décor.

Cap 100Pairs with Mining
Open complete Engineering guide →
Crafting / Knowledge & Reagents

Inscription

Mill Midnight herbs into pigments and inks, then create Treatises, Contracts, Missives, Vantus Runes, Darkmoon cards, weapons, profession tools, and housing décor.

Cap 100Pairs with Herbalism
Open complete Inscription guide →
Crafting / Gems & Jewelry

Jewelcrafting

Prospect Midnight ore, cut gems, craft rings and amulets, build profession equipment, and supply reagent components to other crafters.

Cap 100Pairs with Mining
Open complete Jewelcrafting guide →
Crafting / Leather & Mail

Leatherworking

Convert leather and scales into leather/mail armor, armor kits, drums, optional reagents, profession equipment, and housing décor.

Cap 100Pairs with Skinning
Open complete Leatherworking guide →
Secondary / Consumables

Cooking

Turn fish, meats, herbs, and vendor goods into personal stat food, feasts, teas, and portable utility food for raids, Mythic+, PvP, and gathering.

Cap 100Pairs with Fishing
Open complete Cooking guide →
Crafting / Cloth

Tailoring

Collect cloth from humanoids and turn it into bolts, cloth armor, bags, spellthreads/linings, profession accessories, cosmetic cloaks, and housing décor.

Cap 100Pairs with Humanoid farming
Open complete Tailoring guide →

Gathering and supply

Build repeatable routes for the materials the guild actually consumes.

Use the individual guides to identify zones, node or creature types, rare side-gathers, tools, route addons, and Auction House checkpoints.

Gathering

Herbalism

Gather five base herbs, rare Nocturnal Lotus, infused motes, and resilient seeds while building efficient mounted routes by zone.

Cap 100Pairs with Alchemy or Inscription
Open complete Herbalism guide →
Gathering

Mining

Mine three base ores, rare Dazzling Thorium, themed deposits, motes, and Knowledge specimens while building zone loops and mounted-gathering efficiency.

Cap 100Pairs with Blacksmithing, Engineering, or Jewelcrafting
Open complete Mining guide →
Gathering

Skinning

Skin beasts and dragonkin for leather, scales, hides, plating, cooking side-gathers, and rare materials while tracking high-value beasts.

Cap 100Pairs with Leatherworking
Open complete Skinning guide →
Secondary / Gathering

Fishing

Catch 20 fish from open water and 12 pool types, target cooking reagents, use buff fish, collect lure recipes and treasure components, and support guild feasts.

Cap 300Pairs with Cooking
Open complete Fishing guide →

Crafting rule

Pin the recipe, source every reagent, compare the finished item against material cost, then craft a single test item before batching.

Gathering rule

Use GatherMate2, Routes, and TomTom; build loops around the materials your guild and crafting professions actually consume.